#109 Battle XXV - A Game of Dragon and Mouse

Count Valter Heisenberg (Kritza the Rat Prince)

Count Valter Heisenberg twitched his nose irritably as his whiskers dissolved and he tried to clear his head. He always felt somewhat befuddled after transforming back into human form. Hiding behind a sepulchre, he peered across the battlefield to where the distant Gravewalkers' dragons were immolating various items of his experimental equipment. He squeaked with indignation and clutched the single precious instrument he had managed to salvage. 

Were the Stormcast outsiders aware of his experiments? No, it seemed far more likely that they had simply stumbled across the preparations for his demonstration to Mistress Holzhaus of the Hunt. He had just been in the process of setting up his instruments, spread out across the graveyard when they saw the dragons coming. 

He, Lord Boritz and Tzorl the Necromancer had quickly raised a small hoard of rotting Glymmsmen. But even as they readied them to protect his nearby equipment, no less than four dragons had been bearing down upon them! One of the monsters was particularly large; Valter thought it might be the notorious serpent Krondys.

Three of his precious instruments had become cut off some distance away behind the dragons, where to his dismay a couple of units of Sequitors and a Lord-Exorcist had just descended out of the heavens. Bärbel Holzhaus had driven her dire wolves down the right flank, while a team of Valter's blood-born Death-Dealers sprinted along the left. Both forces had hoped to break through the dragon line, or at least delay it, but their efforts had soon gone up in smoke, or disappeared into a dragon's maw. Valter and the other Gravelords had frantically tried to raise deadwalkers from the gravesites near his isolated instruments, but the Sequitors had forced them back at the slightest stirring of grave soil. One small pack of dire wolves had burst from the grave, only to be surrounded and cut down by the Lord-Exorcist's entourage.


Dauntless, Count Valter had himself set off with rodent cunning towards the dragons, willing to sacrifice his human form for the sake of his precious equipment. As the inevitable dragonfire engulfed him he had transformed into his murine aspect and scurried beneath the tumult of their mighty wings.


Now he looked back to where the dragons had annihilated his deadwalkers, the massive Krondys  sweeping away hoards of zombies with each stroke of his mighty tail. Even his Death-dealers had proved ineffective against the Stormcast dragon riders.

He looked down at the single surviving, ornate brass instrument in his filthy hand. This was a significant setback for his research and experiments to create Blaukryst. But he knew the Countess would never let him hear the end of it if he gave up now...


This was only the second time Owen and I have managed to play an entire five turn game of Age of Sigmar! It made for a late WHednesday night but was well worth it. I have no idea how I would go about beating that many dragons but I was delighted to snatch a minor defeat from the jaws of a major defeat by using Kritza’s Scurrying Retreat ability to grab an objective in my last turn!


#110 BATTLE XXVI - NO END OF DEATH

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